1.Start level editor 2.Make levels 3.LOSE CONTROL

Latest

Samaritan / UDK March update

samaritan

Unreal Engine 3 takes game engine graphics to the next level with “Samaritan,” a real-time demo revealed at the 2011 Game Developers Conference.

Now supporting DirectX 11, UE3 utilizes DirectX features such as tessellation and displacement, geometry shaders, multisampled textures and Shader Model 5.

High-end rendering features include:

  • Image-based reflections that allow surfaces of any shape to reflect an approximate version of scenes, with varying glossiness across surfaces, anisotropic HDR highlights and anti-aliasing;
  • Subsurface scattering (SSS) that simulates the light that scatters inside semi-translucent materials, which makes character skin come alive;
  • Anti-aliased masked materials that super sample the edges of masked and alpha-tested materials, resulting in highly realistic hair;
  • Deferred rendering with MSAA support;
  • Bokeh depth of field providing close to film-quality DOF, with artist-controllable Bokeh;
  • High-quality dynamic shadows from many lights on the environment.

 

Epic also worked with NVIDIA to implement APEX physics technology, which is illustrated by dynamic clothing movement in “Samaritan.” Other APEX features available now include turbulence and real-time destructibility.

All these cutting-edge features are now available in UDK.

via UDK.com

 

udklogodownload

DM – Seppuku

A remake to Flatline

Download: link

CTF – Shard

I’ve been fiddling around with this map for some time and never got to finish it…until now. Shard is a medium sized CTF map, with some areas inspired from vCTF-Necropolis, focusing more on infantry combat opposed to the vehicle combat on Necropolis. Enjoy

Note: The pathing for the bots is a little bit buggy. Once I fix the pathing I will reupload the map.

Download: link

Skidrow (FC2)

Skidrow is a medium sized close quarters map for Far Cry 2. The maps focus is CQB and verticality, so watch those rooftops. Enjoy

Download: Link

DM-Shiver (UT3)

Shiver is my entry in the 11-Day Level Design Contest (WoLD), which the goal was to create a winter themed map in 11 days. It’s a medium sized Deathmatch level for Unreal Tournament 3, with one big and two medium sized areas. Enjoy.

Download link:

Megaupload

World of Level Design: L4D2 Level Design Tips

World of Level Design is shearing some level design tips for Left 4 Dead 2. Enjoy

Part 1

Part 2

via  World of Level Design

Unreal Development Kit

UDK is free for noncommercial and educational use. Licensing terms are available to those who wish to sell UDK-powered games or to create commercial products for business use at www.udk.com/licensing.

UDK ships demo content from Unreal Tournament 3 consisting of four maps; deathmatch, team deathmatch, and vehicle capture the flag gametypes; one robot character; three weapons; and four vehicles. In UT Demo, human opponents, blood and gore have been removed. Levels have been enhanced to showcase recent upgrades to UE3 technology. See udk.com/showcase-ut-game.html.

The UT3 editor is widely used for learning Unreal Engine 3, and now UDK provides all of UT3’s game creation tools in addition to high-level engine features developed since the game’s release. UT Demo is an excellent starting point for those looking to develop their own first-person shooter experience.

UDK website

UDK Developer Zone

DM-Flatline (UT3)

Small 1v1 map, based on a layout from a Q3A map a did couple of years ago. Enjoy

Download: Link


Shit just hit the fan

My PC got infected a few days ago with a virus and had to format the Windows partition. Unfortunately, UE3 stores the saved maps in the My Games folder in Documents, so the map i was working on got erased from the face of my hard-disk :/ . Back to the drawing board :(

Follow

Get every new post delivered to your Inbox.